Game on Paying for College – does fear work as motivation for students?

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https://www.timeforpayback.com/

Time For Payback is an internet game designed to help High School Students understand saving and student loan debt. Saving in college seems to be the number one priority for High School financial literacy education. This game is a choose-your-own-adventure of spending in all four years of college. It eventually sums up how much debt you’ll have and compares that number to the average starting salary in the field you chose. This game would definitely scare a high school student, but is fear enough to motivate students to get educated?