What lessons to learn from crypto games

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Crypto has already tried and failed at merging the bridge between finances and gaming. Why is that?

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An interesting point I think this author makes is when he talks about the incentives of players. He says that players want to escape from the real world, to relax and have fun, not to make money He goes on to explain that is one of the reasons blockchain games are not successful. This is a very important perspective to have when thinking about the gamification of financial literacy. Is the goal of players when they approach any sort of game. Whether a financial literacy game is successful or not would people actually want to play it? Is possible to design a tool/game that can educate but also be attractive to payers who are looking for an escape? With that in mind perhaps a more successful route to gamifying financial literacy would be to create a simulated space vs. one that ties to your real-life finances. I think that what this article gets at, supports that idea.

Liberty, Sam. “Why Crypto Games Will Never Be a Thing.” Medium, Medium, 4 Feb. 2024, sa-liberty.medium.com/why-crypto-games-will-never-be-a-thing-1a7b8b1dad8b.